![]() I can only imagine that Bohemia is eager to see how their backend holds up. Remember, I was playing on empty servers, so I can't speak to the stability once everyone is piling onto Everon at the same time. Unsurprisingly for a work-in-progress Early Access game, I also ran into a number of bugs during my playthrough, including some psychedelic visual glitches and a number of crashes as I attempted to load into matches. (Right now, the studio is saying that Reforger will be in Early Access for about a year, with frequent updates occurring throughout the cycle.) Arma Reforger is intended to familiarize console players with the brand. It becomes clear that Bohemia has a long way to go before Reforger reaches feature parity with the rest of the series. Difficulties associated with the creation of the fourth installment were one of the reasons why Bohemia decided to develop a less ambitious Arma Reforger and release it first. Compare that to Arma 3, which released an expansion focused on a literal alien invasion three years ago. One is the aforementioned Game Master suite of tools, and the other is a capture-and-hold rigamarole, which means that currently, Reforger has a dearth of single-player content outside of the tutorial. Reforger has one gigantic map so far, and only two modes. But anyone spending the $29.99 on Reforger's early access release should know that, as of this writing, the game seems to be in its opening stages of development - especially compared to how fleshed-out and content-rich earlier games in the series are.
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